Minecraft Is A Bad Game Heres Why, a critical examination of the popular video game, debunking common misconceptions and providing a balanced perspective.
Live-tweeting shapes critical thinking. 'Arrival' delves into communication evolution, 'Don't Look Up' probes self-awareness, and 'Frank & Robot' spins a positive tech tale. Aligning with my creative writing for the Digital Artifact.
BCM325 DA Chapter 1: An introduction to the digital artifact project, setting the stage for a comprehensive exploration of the creative process, the challenges of digital media, and the importance of self-expression in the digital age.
My Top 5 BCM325 Tweets: A curated selection of insightful and engaging tweets from the BCM325 course, showcasing key takeaways, humorous anecdotes, and thought-provoking discussions that encapsulate the essence of the course and its impact on students.
I Never Thought I'd Be Marked on My Aptitude for Self-Criticism: BCM325 Pitch Reviews: Reflect on the process of receiving feedback on one's ability to critically assess oneself, acknowledging the importance of self-awareness and the role of constructive criticism in personal and professional development.
BCM325 Digital Artifact Pitch: Writing Fiction About My Future: Dive into a creative exploration of the future, using fiction to envision personal growth and the possibilities that lie ahead, highlighting the power of storytelling to shape our aspirations and understanding of the world.
BCM241 Digital Artifact Report: A comprehensive report on a digital artifact from the BCM241 course, offering a deep dive into the artifact's development, significance, and the role of digital media in academic and professional contexts, providing a foundation for further exploration and analysis.